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  2. n-dimensional sequential move puzzle - Wikipedia

    en.wikipedia.org/wiki/N-dimensional_sequential...

    The position of this cell is the extreme foreground of the 4th dimension beyond the position of the viewer's screen. 4-cube 3 4 virtual puzzle, rotated in the 4th dimension to show the colour of the hidden cell. 4-cube 3 4 virtual puzzle, rotated in normal 3D space. 4-cube 3 4 virtual puzzle, scrambled. 4-cube 2 4 virtual puzzle, one cubie is ...

  3. Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube

    The Rubik's Cube is a 3D combination puzzle invented in 1974 [ 2 ][ 3 ] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [ 4 ] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [ 5 ] and then by Ideal Toy Corp in 1980 [ 6 ] via businessman Tibor Laczi and Seven ...

  4. Combination puzzle - Wikipedia

    en.wikipedia.org/wiki/Combination_puzzle

    Lists. v. t. e. A combination puzzle collection. A disassembled modern Rubik's 3x3. A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral shape, consisting of ...

  5. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    Optimal solutions for the Rubik's Cube. Optimal solutions for the Rubik's Cube are solutions that are the shortest in some sense. There are two common ways to measure the length of a solution. The first is to count the number of quarter turns. The second is to count the number of outer-layer twists, called "face turns".

  6. V-Cube 7 - Wikipedia

    en.wikipedia.org/wiki/V-Cube_7

    The V-Cube 7 is a combination puzzle in the form of a 7×7×7 cube. The first mass-produced 7×7×7 was invented by Panagiotis Verdes and is produced by the Greek company Verdes Innovations SA. Other such puzzles have since been introduced by a number of Chinese companies, [1] some of which have mechanisms which improve on the original.

  7. Speedcubing - Wikipedia

    en.wikipedia.org/wiki/Speedcubing

    Speedcubing, also referred to as speedsolving, is a competitive mind sport centered around the rapid solving of various combination puzzles. The most prominent puzzle in this category is the 3×3×3 puzzle, commonly known as the Rubik's Cube. Participants in this sport are called "speedcubers" (or simply "cubers"), who focus specifically on ...

  8. Rubik's Cube group - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Cube_group

    The Rubik's Cube (mathematics)|group]] that represents the structure of the Rubik's Cube Group mechanical puzzle. Each element of the set corresponds to a cube move, which is the effect of any sequence of rotations of the cube's faces. With this representation, not only can any cube move be represented, but any position of the cube as well, by ...

  9. God's algorithm - Wikipedia

    en.wikipedia.org/wiki/God's_algorithm

    God's algorithm is a notion originating in discussions of ways to solve the Rubik's Cube puzzle, [ 1 ] but which can also be applied to other combinatorial puzzles and mathematical games. [ 2 ] It refers to any algorithm which produces a solution having the fewest possible moves. The allusion to the deity is based on the notion that an ...