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The Operational Art of War (TOAW) is a series of computer wargames noted for their scope, detail, and flexibility in recreating, at an operational level, the major land battles of the 20th century. A Norm Koger design, TalonSoft published the first of the series in 1998.
TOAW III (2006) was the last Talonsoft-developed series title. Norm Koger's The Operational Art of War Vol 1: 1939-1955 - Battle Pack I Scenario Add-on Disk (1999) (Expansion for 1st TOAW (1999) title) The Operational Art of War II: Modern Battles 1956–2000 (1999) The Operational Art of War II: Flashpoint Kosovo (1999) (Expansion)
The Operational Art of War: Century of Warfare: TalonSoft: Historical: WIN: Operational. Re-release of The Operational Art of War I: 1939-1955, The Operational Art of War II: Modern Battles 1956-2000 and The Operational Art of War II: Flashpoint Kosovo. 2000: Panzer General III: Scorched Earth: Mattel: Historical: WIN: Operational. Sequel to ...
TOAW III (2006) was the last Talonsoft-developed series title. Norm Koger's The Operational Art of War Vol 1: 1939–1955 (1998) Norm Koger's The Operational Art of War Vol 1: 1939-1955 - Battle Pack I Scenario Add-on Disk (1999) The Operational Art of War: Century of Warfare (2000) (Collection of 1st 2 TOAW full games & expansions)
The Operational Art of War was developed at TalonSoft and designed by Norm Koger, previously responsible for wargames such as Wargame Construction Set III: Age of Rifles.It was his first project for the company; [4] he announced that he had left Strategic Simulations to sign with TalonSoft in March 1997.
Operational art is defined by its military-political scope, not by force size, scale of operations or degree of effort. Likewise, operational art provides theory and skills, and the operational level permits doctrinal structure and process. [3] The operational level of war is concerned with four essential elements: time, space, means, and purpose.
He would risk losing World War III. Moldovans recently voted in a referendum to approve entry into the European Union. Moscow is now confronted with dealing with “a potential coup in Abkhazia, ...
The Operational Art of War II won the 1999 Charles Roberts Award for "Best 20th Century Era Computer Wargame". [3] The editors of PC Gamer US nominated The Operational Art of War Volume II for their 1999 "Best Wargame" award, although it lost to Close Combat III: The Russian Front.