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  2. Virtual manipulatives for mathematics - Wikipedia

    en.wikipedia.org/wiki/Virtual_manipulatives_for...

    Virtual math manipulatives are sometimes included in the general academic curriculum as assistive technology for students with physical or mental disabilities. [4] Students can still participate in activities using virtual manipulatives if they are unable to engage in physical activity.

  3. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Improvised teacher-made manipulatives used in teaching place value include beans and bean sticks, or single popsicle sticks and bundles of ten popsicle sticks. Virtual manipulatives for mathematics are computer models of these objects. Notable collections of virtual manipulatives include The National Library of Virtual Manipulatives and the ...

  4. Category:Mathematical manipulatives - Wikipedia

    en.wikipedia.org/wiki/Category:Mathematical...

    Virtual manipulatives for mathematics This page was last edited on 26 December 2021, at 23:48 (UTC). Text is available under the Creative Commons Attribution ...

  5. Modern elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Modern_elementary_mathematics

    Rich media, including video, virtual manipulatives, interactive models and mobile applications is a characteristic feature of online mathematical communication. Some global collaboration projects between teachers or groups of students with teachers use the web mostly for communication, but others happen in virtual worlds, such as Whyville .

  6. Multiple representations (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Multiple_representations...

    Some representations, such as pictures, videos and manipulatives, can motivate because of their richness, possibilities of play, use of technologies, or connections with interesting areas of life. [4] Tasks that involve multiple representations can sustain intrinsic motivation in mathematics, by supporting higher-order thinking and problem solving.

  7. Embodied design - Wikipedia

    en.wikipedia.org/wiki/Embodied_design

    Some students feel weak in mathematics because it is not connected to the physical world, and digital manipulatives are being created to strengthen the connection between mathematics and the physical world. [16] When students use a touchscreen with their fingers, they use gestures to create (or use) virtual objects in the program.

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