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  2. rsync - Wikipedia

    en.wikipedia.org/wiki/Rsync

    rsync. rsync (r emote sync) is a utility for transferring and synchronizing files between a computer and a storage drive and across networked computers by comparing the modification times and sizes of files. [8] It is commonly found on Unix-like operating systems and is under the GPL-3.0-or-later license. [4][5][9][10][11][12]

  3. Network Time Protocol - Wikipedia

    en.wikipedia.org/wiki/Network_Time_Protocol

    e. The Network Time Protocol (NTP) is a networking protocol for clock synchronization between computer systems over packet-switched, variable- latency data networks. In operation since before 1985, NTP is one of the oldest Internet protocols in current use. NTP was designed by David L. Mills of the University of Delaware.

  4. Read-copy-update - Wikipedia

    en.wikipedia.org/wiki/Read-copy-update

    Read-copy-update. In computer science, read-copy-update (RCU) is a synchronization mechanism that avoids the use of lock primitives while multiple threads concurrently read and update elements that are linked through pointers and that belong to shared data structures (e.g., linked lists, trees, hash tables). [1]

  5. chrony - Wikipedia

    en.wikipedia.org/wiki/Chrony

    chrony is an implementation of the Network Time Protocol (NTP). It is an alternative to ntpd, a reference implementation of NTP. It runs on Unix-like operating systems (including Linux and macOS) and is released under the GNU GPL v2. [4] It is the default NTP client and server in Red Hat Enterprise Linux 8 and SUSE Linux Enterprise Server 15 ...

  6. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Compare-and-swap. In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization. It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value. This is done as a single atomic operation.

  7. Clock synchronization - Wikipedia

    en.wikipedia.org/wiki/Clock_synchronization

    Clock synchronization is a topic in computer science and engineering that aims to coordinate otherwise independent clocks. Even when initially set accurately, real clocks will differ after some amount of time due to clock drift, caused by clocks counting time at slightly different rates. There are several problems that occur as a result of ...

  8. Year 2038 problem - Wikipedia

    en.wikipedia.org/wiki/Year_2038_problem

    The year 2038 problem (also known as Y2038, [1] Y2K38, Y2K38 superbug or the Epochalypse[2][3]) is a time computing problem that leaves some computer systems unable to represent times after 03:14:07 UTC on 19 January 2038. The problem exists in systems which measure Unix time —the number of seconds elapsed since the Unix epoch (00:00:00 UTC ...

  9. Precision Time Protocol - Wikipedia

    en.wikipedia.org/wiki/Precision_Time_Protocol

    The Precision Time Protocol (PTP) is a protocol for clock synchronization throughout a computer network with relatively high precision and therefore potentially high accuracy. In a local area network (LAN), accuracy can be sub-microsecond – making it suitable for measurement and control systems. [1] PTP is used to synchronize financial ...