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The main goal of the game is to defeat the Phantom Virus, a computer virus that has been terrorizing video games. The game consists of 7 stages and 21 levels in total. Each stage consists of two normal levels and a boss level. [4] The player controls Scooby Doo in stages one, four, six, and seven and Shaggy in stages two, three, and five.
Scooby-Doo! Mystery of the Fun Park Phantom: DC Comics: One-shot based on the 1999 PC game of the same name. 2000: Scooby-Doo! The Mystery Card Game Caper: A nine-page "mini-comic" released as a tie-in for the Scooby-Doo! Expandable Card Game. 2019: Scooby-Doo 50th Anniversary Giant: Part of DC's short-lived, print-only 100-Page Giant line.
Scooby-Doo! Classic Creep Capers (2000) Scooby-Doo and the Cyber Chase (2001) Scooby-Doo (2002) Scooby-Doo! Night of 100 Frights (2002) Scooby-Doo Case Files (2003) (series) Scooby-Doo Case File Number 1: The Glowing Bug Man (2003) Scooby-Doo Case File Number 2: The Scary Stone Dragon (2003) Scooby-Doo Case File Number 3: Frights, Camera ...
Scooby-Doo!: Mystery Mayhem: GameCube: March 2, 2004: Artificial Mind & Movement [78] PlayStation 2: Xbox: Scooby-Doo 2: Monsters Unleashed: Game Boy Advance: March 2004: Altron Microsoft Windows: AWE Games Sonic Advance 3: Game Boy Advance: June 7, 2004: Sonic Team, Dimps [79] Sabre Wulf: Game Boy Advance: June 9, 2004: Rare [80] WWE Day of ...
Pages in category "Video games based on Scooby-Doo" The following 14 pages are in this category, out of 14 total. This list may not reflect recent changes. L.
TerraGlyph Interactive Studios was a multi-platform game development studio located in Schaumburg, Illinois, and was founded in 1994.The company was the game development division of the TerraGlyph group of companies, which also includes a feature animation studio in Dublin, Ireland; a web/media services division; and a business visualization company, both located near Chicago, Illinois.
Scooby-Doo! Night of 100 Frights is a 3D [7] platform game developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox. The game was released in May 2002 in North America and was released later that year in PAL regions. It was the first Scooby-Doo! video game on sixth-generation consoles.
Scooby-Doo and Scrappy Doo: Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum: Scooby-Doo! Jinx at the Sphinx: PC: Scooby-Doo! Phantom of the Knight: PC: Scooby-Doo! Showdown in Ghost Town: PC: Scooby-Doo! First Frights: Windows, Nintendo DS, Wii, PS2: Scooby-Doo! and the Spooky Swamp: Windows, Nintendo DS, Wii, PS2: Scooby-Doo: The Movie ...
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