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  2. Message loop in Microsoft Windows - Wikipedia

    en.wikipedia.org/wiki/Message_loop_in_Microsoft...

    A strict message loop is not the only option. Code elsewhere in the program can also accept and dispatch messages. PeekMessage is a non-blocking call that returns immediately, with a message if any are waiting, or no message if none is waiting. WaitMessage allows a thread to sleep until a message is in the queue.

  3. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks , as well as optimizations to maximize ...

  4. Spurious wakeup - Wikipedia

    en.wikipedia.org/wiki/Spurious_wakeup

    The first thread to run will win the race and find the condition satisfied, while the other threads will lose the race, and experience a spurious wakeup. [ citation needed ] The problem of spurious wakeup can be exacerbated on multiprocessor systems.

  5. Win32 Thread Information Block - Wikipedia

    en.wikipedia.org/wiki/Win32_Thread_Information_Block

    The Thread Information Block (TIB) or Thread Environment Block (TEB) is a data structure in Win32 on x86 that stores information about the currently running thread. It descended from, and is backward-compatible on 32-bit systems with, a similar structure in OS/2 .

  6. Bus error - Wikipedia

    en.wikipedia.org/wiki/Bus_error

    For example, if multi-byte accesses must be 16 bit-aligned, addresses (given in bytes) at 0, 2, 4, 6, and so on would be considered aligned and therefore accessible, while addresses 1, 3, 5, and so on would be considered unaligned.

  7. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  8. Race condition - Wikipedia

    en.wikipedia.org/wiki/Race_condition

    The memory model defined in the C11 and C++11 standards specify that a C or C++ program containing a data race has undefined behavior. [3] [4] A race condition can be difficult to reproduce and debug because the end result is nondeterministic and depends on the relative timing between interfering threads. Problems of this nature can therefore ...

  9. Message Passing Interface - Wikipedia

    en.wikipedia.org/wiki/Message_Passing_Interface

    The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. [1] The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C , C++ , and Fortran .