enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    Consider all cells (x, y) in which both x and y are integers between − r and r. Starting at 0, add 1 for each cell whose distance to the origin (0, 0) is less than or equal to r . When finished, divide the sum, representing the area of a circle of radius r , by r 2 to find the approximation of π .

  3. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  4. Pi - Wikipedia

    en.wikipedia.org/wiki/Pi

    The number π (/ p aɪ / ⓘ; spelled out as "pi") is a mathematical constant, approximately equal to 3.14159, that is the ratio of a circle's circumference to its diameter.It appears in many formulae across mathematics and physics, and some of these formulae are commonly used for defining π, to avoid relying on the definition of the length of a curve.

  5. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    For example, if an integer n is known to be a perfect square, its square root can be computed by converting n to a floating-point value z, computing the approximate square root x of z with floating point, and then rounding x to the nearest integer y.

  6. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    The roots of the quadratic function y = ⁠ 1 / 2 ⁠ x 2 − 3x + ⁠ 5 / 2 ⁠ are the places where the graph intersects the x-axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  7. Programma 101 - Wikipedia

    en.wikipedia.org/wiki/Programma_101

    The Programma 101 can calculate the four basic arithmetic functions (addition, subtraction, multiplication, and division), plus square root, absolute value, and fractional part. It is equipped with memory registers with features such as clear, transfer, and exchange, plus printing and halt for input.

  8. Babylonian mathematics - Wikipedia

    en.wikipedia.org/wiki/Babylonian_mathematics

    The diagonal displays an approximation of the square root of 2 in four sexagesimal figures, 1 24 51 10, which is good to about six decimal digits. 1 + 24/60 + 51/60 2 + 10/60 3 = 1.41421296... The tablet also gives an example where one side of the square is 30, and the resulting diagonal is 42 25 35 or 42.4263888...

  9. Chronology of computation of π - Wikipedia

    en.wikipedia.org/wiki/Chronology_of_computation...

    Red Hat Fedora 10 (x64) Computation of the binary digits (Chudnovsky algorithm): 103 days; Verification of the binary digits (Bellard's formula): 13 days; Conversion to base 10: 12 days; Verification of the conversion: 3 days; Verification of the binary digits used a network of 9 Desktop PCs during 34 hours. 131 days 2,699,999,990,000 = 2.7 × ...