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  2. Template:3D glasses - Wikipedia

    en.wikipedia.org/wiki/Template:3d_glasses

    3D red cyan glasses are recommended to view this image correctly. Template documentation [ view ] [ edit ] [ history ] [ purge ] This template can be used in image captions to hint the reader about the anaglyphic nature of the image.

  3. Template:3D glasses/doc - Wikipedia

    en.wikipedia.org/wiki/Template:3D_glasses/doc

    This is a documentation subpage for Template:3D glasses. It may contain usage information, categories and other content that is not part of the original template page. This template can be used in image captions to hint the reader about the anaglyphic nature of the image.

  4. AMD HD3D - Wikipedia

    en.wikipedia.org/wiki/AMD_HD3D

    HD3D is an API developed by AMD for displaying stereoscopic 3D visuals. [1] HD3D exposes a quad buffer for game and software developers, allowing native 3D. An open HD3D SDK is available, although, for now, only DirectX 9, 10 and 11 are supported. [2] Support for 3D displays over HDMI, DisplayPort, and DVI is included in the latest AMD Catalyst.

  5. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye ...

  6. sView - Wikipedia

    en.wikipedia.org/wiki/SView

    sView supports various input stereoscopic formats: side-by-side; over/under; interlaced; dual stream (or separate files); frame-sequential. Stereoscopic format is automatically deduced from a file metadata (when provided), but could be manually set by user. sView allows adjusting stereoscopic pair in horizontal, vertical and angular dimensions for compensation of camera recording defects.

  7. Stereoscope - Wikipedia

    en.wikipedia.org/wiki/Stereoscope

    Most people can, with practice and some effort, view stereoscopic image pairs in 3D without the aid of a stereoscope, but the physiological depth cues resulting from the unnatural combination of eye convergence and focus required will be unlike those experienced when actually viewing the scene in reality, making an accurate simulation of the ...

  8. ColorCode 3-D - Wikipedia

    en.wikipedia.org/wiki/ColorCode_3-D

    A simple 3D Amber-Blue snapshot of the ColorCode 3D glasses. ColorCode 3-D is an anaglyph 3D stereoscopic viewing system deployed in the 2000s that uses amber and blue filters. It is intended to provide the perception of nearly full colour viewing with existing television, digital and print mediums. Danish company ColorCode 3-D ApS distributes ...

  9. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    If you view the image with red-cyan 3D glasses, the text will alternate between Red and Blue. 3D red cyan glasses are recommended to view this image correctly. Anaglyph 3D is the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically red and cyan ...