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  2. k shortest path routing - Wikipedia

    en.wikipedia.org/wiki/K_shortest_path_routing

    The k shortest path routing problem is a generalization of the shortest path routing problem in a given network. It asks not only about a shortest path but also about next k−1 shortest paths (which may be longer than the shortest path). A variation of the problem is the loopless k shortest paths.

  3. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    [1] If the longest path problem could be solved in polynomial time, it could be used to solve this decision problem, by finding a longest path and then comparing its length to the number k. Therefore, the longest path problem is NP-hard. The question "does there exist a simple path in a given graph with at least k edges" is NP-complete. [2]

  4. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Problem 2. Find the path of minimum total length between two given nodes P and Q. We use the fact that, if R is a node on the minimal path from P to Q, knowledge of the latter implies the knowledge of the minimal path from P to R. is a paraphrasing of Bellman's Principle of Optimality in the context of the shortest path problem.

  5. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Increased Code Size: Unrolling increases the number of instructions, leading to larger program binaries. Higher Storage Requirements: The expanded code takes up more memory, which can be problematic for microcontrollers or embedded systems with limited storage. Instruction Cache Pressure: The unrolled loop consumes more space in the instruction ...

  6. Bloom filter - Wikipedia

    en.wikipedia.org/wiki/Bloom_filter

    If all are 1, then either the element is in the set, or the bits have by chance been set to 1 during the insertion of other elements, resulting in a false positive. In a simple Bloom filter, there is no way to distinguish between the two cases, but more advanced techniques can address this problem.

  7. Link/cut tree - Wikipedia

    en.wikipedia.org/wiki/Link/cut_tree

    When we access a vertex v, the preferred path of the represented tree is changed to a path from the root R of the represented tree to the node v. If a node on the access path previously had a preferred child u, and the path now goes to child w, the old preferred edge is deleted (changed to a path-parent pointer), and the new path now goes ...

  8. Binary decision diagram - Wikipedia

    en.wikipedia.org/wiki/Binary_decision_diagram

    The problem of finding the best variable ordering is NP-hard. [16] For any constant c > 1 it is even NP-hard to compute a variable ordering resulting in an OBDD with a size that is at most c times larger than an optimal one. [17] However, there exist efficient heuristics to tackle the problem. [18]

  9. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    Branch and bound (BB, B&B, or BnB) is a method for solving optimization problems by breaking them down into smaller sub-problems and using a bounding function to eliminate sub-problems that cannot contain the optimal solution. It is an algorithm design paradigm for discrete and combinatorial optimization problems, as well as mathematical ...