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The range of signal frequencies that a piece of audio or video equipment can encode or decode; the difference between the limiting frequencies of a continuous frequency band. Video uses higher frequency than audio, thus requires a wider bandwidth. [2] Bar Test Pattern Special test pattern for adjusting color TV receivers or color encoders.
Several generic digital data connection standards are designed to carry audio/video data along with other data and power: USB was designed as a single connector to support all needs, including any generic data, audio/video, power, and more; DisplayLink is its most successful Audio+Video protocol. Until the 3.0 revision, very low data rates ...
The CAMEO Dictionary of Creative Audio Terms contains the definitions for over 1000 terms used in the recording, amplification and electronic production of music. [2] [3] It is aimed at a non-technical audience and includes illustrations. [1] [3]
Playback controls on a CD player. Control symbols on a Sony Betamax Portable.. In digital electronics, analogue electronics and entertainment, the user interface may include media controls, transport controls or player controls, to enact and change or adjust the process of video playback, audio playback, and alike.
SCART is a European "unified" A/V interface for bi-directional stereo audio, composite video and s-video, and unidirectional RGBS and data. YP B P R is also available in some non-standard set-ups via the RGB pins. S-Video (a.k.a. separate video, split video, super-video, and Y/C) 1979
Advanced Audio Coding is a standardized, lossy compression and encoding scheme for digital audio. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality than MP3 at similar bit rates. AC-3 Audio Coding 3 is a 6-channel, audio file format by Dolby Laboratories that usually accompanies DVD viewing.
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The application of audiovisual systems can be found in collaborative conferencing (which includes video-conferencing, audio-conferencing, web-conferencing, and data-conferencing), presentation rooms, auditoriums and lecture halls, command and control centers, digital signage, and more. Concerts and corporate events are among the most obvious ...