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  2. John Forbes Nash Jr. - Wikipedia

    en.wikipedia.org/wiki/John_Forbes_Nash_Jr.

    John Forbes Nash Jr. (June 13, 1928 – May 23, 2015), known and published as John Nash, was an American mathematician who made fundamental contributions to game theory, real algebraic geometry, differential geometry, and partial differential equations.

  3. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    Determined game (or Strictly determined game) In game theory, a strictly determined game is a two-player zero-sum game that has at least one Nash equilibrium with both players using pure strategies. [2] [3] Dictator A player is a strong dictator if he can guarantee any outcome regardless of the other players.

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Game theory has come to play an increasingly important role in logic and in computer science. Several logical theories have a basis in game semantics. In addition, computer scientists have used games to model interactive computations. Also, game theory provides a theoretical basis to the field of multi-agent systems. [124]

  5. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  6. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.

  7. Mertens-stable equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mertens-stable_equilibrium

    Admissibility and Perfection: Each equilibrium in a stable set is perfect, and therefore admissible. Backward Induction and Forward Induction: A stable set includes a proper equilibrium of the normal form of the game that induces a quasi-perfect and therefore a sequential equilibrium in every extensive-form game with perfect recall that has the same normal form.

  8. Trembling hand perfect equilibrium - Wikipedia

    en.wikipedia.org/wiki/Trembling_hand_perfect...

    In game theory, trembling hand perfect equilibrium is a type of refinement of a Nash equilibrium that was first proposed by Reinhard Selten. [1] A trembling hand perfect equilibrium is an equilibrium that takes the possibility of off-the-equilibrium play into account by assuming that the players, through a "slip of the hand" or tremble, may choose unintended strategies, albeit with negligible ...

  9. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Determining the player's best strategy within a given set of other rules the host must follow is the type of problem studied in game theory. For example, if the host is not required to make the offer to switch the player may suspect the host is malicious and makes the offers more often if the player has initially selected the car.