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  2. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  3. 4+1 architectural view model - Wikipedia

    en.wikipedia.org/wiki/4+1_architectural_view_model

    4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.

  4. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [3] [4] Everything is a trade-off "Why is more important ...

  5. Java Naming and Directory Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Naming_and_Directory...

    A name can be any string such as "com.example.ejb.MyBean". A name can also be an object that implements the Name interface; however, a string is the most common way to name an object. A name is bound to an object in the directory by storing either the object or a reference to the object in the directory service identified by the name.

  6. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code .

  7. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    Larman states that "the critical design tool for software development is a mind well educated in design principles. It is not UML or any other technology." [3]: 272 Thus, the GRASP principles are really a mental toolset, a learning aid to help in the design of object-oriented software.

  8. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 25 February 2025. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  9. Programming language implementation - Wikipedia

    en.wikipedia.org/wiki/Programming_language...

    Programming languages can have multiple implementations. Different implementations can be written in different languages and can use different methods to compile or interpret code. For example, implementations of Python include: [9] CPython, the reference implementation of Python; IronPython, an implementation targeting the .NET Framework ...

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