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Alberto "Beto" Pérez (born 15 March 1970) is a Colombian dancer, choreographer, businessman, and Zumba instructor.He created the exercise fitness program Zumba in the late 1990s which involves dance and aerobic exercise elements with accompanying music, specifically Latin, and associated martial arts moves, squats, lunges, and other aerobic techniques.
Zumba was created in the 1990s by dancer and choreographer Beto Pérez, an aerobics instructor in Cali, Colombia.After forgetting his usual music one day, and using cassette tapes of Latin dance music (salsa and merengue) for class, Pérez began integrating the music and dancing into other classes, calling it "Rumbacize".
Players can learn and perfect nine different dance styles: reggaeton, merengue, salsa, cumbia, hip hop, mambo, rumba, flamenco and calypso as well as new routines including the axé, Indian, Latin pop, bellydance and pasodoble. [3] led by Zumba creator Beto and celebrity instructors Gina Grant and Tanya Beardsley. New features include a calorie ...
Zumba Fitness: World Party (a.k.a. Zumba Fitness 4) is the fourth video game in the installment of the Fitness series, with this game being the sequel to Zumba Fitness Core (2012). This game is based on the Zumba program as it was then later followed by Zumba Kids (2013). [2] The game was developed by Zoë Mode and published by Majesco ...
Zumba Fitness is a video game [1] developed by Pipeworks Software and published by Majesco Entertainment based on the Zumba program. It is available for Wii, PlayStation 3 with PlayStation Move, and Xbox 360 with Kinect. The Wii and PS3 versions come with a Zumba Belt where the Wii Remote or Move controller is inserted into on the right hip.
Denise Austin shared a full-body workout on Instagram. The 66-year-old demonstrated three cardio and bodyweight exercises for “head-to-toe toning.” “We’re gonna sculpt, tone, and burn some ...
Lauren Kanski, CPT, WH Advisor, designed the Women's Health+ 30-Day Bodyweight Challenge for women who want to get stronger and build muscle without equipment.
During the 1990s, a series of videos was mass-marketed to the public; by 1999, an estimated 1.5 million sets of videos had been sold by frequently-aired television infomercials. [6] As a result, Tae Bo became something of a pop culture phenomenon in the late 1990s. Gyms began offering kickboxing-based fitness classes similar to Tae Bo.