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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function.

  3. Synchronous programming language - Wikipedia

    en.wikipedia.org/wiki/Synchronous_programming...

    A synchronous programming language is a computer programming language optimized for programming reactive systems. Computer systems can be sorted in three main classes: Transformational systems take some inputs, process them, deliver their outputs, and terminate their execution. A typical example is a compiler.

  4. Ajax (programming) - Wikipedia

    en.wikipedia.org/wiki/Ajax_(programming)

    Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.

  5. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    Concurrent and parallel programming languages involve multiple timelines. Such languages provide synchronization constructs whose behavior is defined by a parallel execution model. A concurrent programming language is defined as one which uses the concept of simultaneously executing processes or threads of execution as a means of structuring a ...

  6. List of server-side JavaScript implementations - Wikipedia

    en.wikipedia.org/wiki/List_of_server-side...

    JavaScript asynchronous, event-based I/O. Influenced by systems like Ruby's Event Machine, Perl's POE or Python's Twisted. Plenty of modules available. Opera: Futhark: Opera Unite JavaScript is the server-side language used to develop services for the Opera Unite feature of the Opera browser. This is a server built into the browser.

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In computer science, futures, promises, delays, and deferreds are constructs used for synchronizing program execution in some concurrent programming languages.Each is an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  8. Category:Synchronous programming languages - Wikipedia

    en.wikipedia.org/wiki/Category:Synchronous...

    Pages in category "Synchronous programming languages" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. ...

  9. Callback (computer programming) - Wikipedia

    en.wikipedia.org/.../Callback_(computer_programming)

    In computer programming, a callback is a function that is stored as data (a reference) and designed to be called by another function – often back to the original abstraction layer. A function that accepts a callback parameter may be designed to call back before returning to its caller which is known as synchronous or blocking.