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  2. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Virtual functions allow a program to call methods that don't necessarily even exist at the moment the code is compiled. [citation needed] In C++, virtual methods are declared by prepending the virtual keyword to the function's declaration in the base class. This modifier is inherited by all implementations of that method in derived classes ...

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  4. VMT - Wikipedia

    en.wikipedia.org/wiki/VMT

    Virtual maintenance training, type of training method that includes computer-based interactive 3D simulations of virtual equipment; Vehicle miles of travel, a measurement of the number of miles traveled within a specified region over a given time period; Video mixtape, a stock footage movie consisting of clips from movies, television, or home ...

  5. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    This pointer function method can result in saving one machine instruction, and avoids the indirect jump (to one of the branch instructions). The resulting list of pointers to functions is almost identical to direct threaded code, and is conceptually similar to a control table. The actual method used to implement a branch table is usually based on:

  6. Virtual class - Wikipedia

    en.wikipedia.org/wiki/Virtual_class

    In object-oriented programming, a virtual base class is a nested inner class whose functions and member variables can be overridden and redefined by subclasses of an outer class. [1] Virtual classes are analogous to virtual functions. The run time type of a virtual class depends on the run time type of an object of the outer class.

  7. Live, virtual, and constructive - Wikipedia

    en.wikipedia.org/wiki/Live,_virtual,_and...

    Virtual - A simulation involving real people operating simulated systems. Virtual simulations inject a Human-in-the-Loop into a central role by exercising motor control skills (e.g., flying jet or tank simulator), decision making skills (e.g., committing fire control resources to action), or communication skills (e.g., as members of a C4I team).

  8. Inline caching - Wikipedia

    en.wikipedia.org/wiki/Inline_caching

    Inline caching is an optimization technique employed by some language runtimes, and first developed for Smalltalk. [1] The goal of inline caching is to speed up runtime method binding by remembering the results of a previous method lookup directly at the call site.

  9. Multiple dispatch - Wikipedia

    en.wikipedia.org/wiki/Multiple_dispatch

    Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]