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Federal regulators ordered Epic Games to pay $520 million to settle charges that the company tricked Fortnite users into making unwanted purchases.
The payout is just the first round of refunds following a 2022 settlement in which Epic Games agreed to pay $245 million to Fortnite players who fell victim to its "unlawful billing practices ...
The game's design nudged people into racking up unauthorized charges, the FTC said. Here's how customers will be refunded. Fortnite creator Epic Games sends customers $72 million refund.
The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of the store launched in August 2024, with the iOS version only available for European users.
As a way to make amends, Piranha Games allowed for full refunds for anyone dissatisfied with the Epic Games Store exclusivity and allowed refunding customers to keep their extra bonus content for Mechwarrior: Online. Only 700 of the 20.000 customers who preordered chose to ask for a refund. [11]
Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...
More than 600,000 players of Fortnite will start to receive refunds after federal regulators said Epic Games, the developer behind the popular game, “tricked” people into making unwanted ...
The "tower defense" aspect of the game revolves around the player character defending the storm shield against zombie like creatures.Fortnite: Save the World is described as a unique blend of sandbox survival co-op lite RPG tower defense game, and is an amalgamation of player progression, exploration, scavenging items, sharing scarce resources, crafting weapons, building fortified structures ...