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The loop at the center of the function only works for palindromes where the length is an odd number. The function works for even-length palindromes by modifying the input string. The character '|' is inserted between every character in the inputs string, and at both ends. So the input "book" becomes "|b|o|o|k|".
The subset sum problem (SSP) is a decision problem in computer science. In its most general formulation, there is a multiset of integers and a target-sum , and the question is to decide whether any subset of the integers sum to precisely . [1] The problem is known to be NP-complete.
In computer science, an in-place algorithm is an algorithm that operates directly on the input data structure without requiring extra space proportional to the input size. In other words, it modifies the input in place, without creating a separate copy of the data structure.
The subset sum problem is a special case of the decision and 0-1 problems where each kind of item, the weight equals the value: =. In the field of cryptography, the term knapsack problem is often used to refer specifically to the subset sum problem. The subset sum problem is one of Karp's 21 NP-complete problems. [2]
Maximum subarray problems arise in many fields, such as genomic sequence analysis and computer vision.. Genomic sequence analysis employs maximum subarray algorithms to identify important biological segments of protein sequences that have unusual properties, by assigning scores to points within the sequence that are positive when a motif to be recognized is present, and negative when it is not ...
Prefix sums are trivial to compute in sequential models of computation, by using the formula y i = y i − 1 + x i to compute each output value in sequence order. However, despite their ease of computation, prefix sums are a useful primitive in certain algorithms such as counting sort, [1] [2] and they form the basis of the scan higher-order function in functional programming languages.
The result has relevance to the bosonic string theory in 26 dimensions. [4] Although it is possible to tile a geometric square with unequal squares, it is not possible to do so with a solution to the cannonball problem. The squares with side lengths from 1 to 24 have areas equal to the square with side length 70, but they cannot be arranged to ...
In computer science, the Knuth–Morris–Pratt algorithm (or KMP algorithm) is a string-searching algorithm that searches for occurrences of a "word" W within a main "text string" S by employing the observation that when a mismatch occurs, the word itself embodies sufficient information to determine where the next match could begin, thus bypassing re-examination of previously matched characters.