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Makai Ichiban Kan (魔界1番館, lit."Number 1 House in Hell") is a video game project by Japanese developer Compile Heart. [5] [6] [7] The project consists of multiple non-connected games which were developed as part of Compile Heart's branding for titles created by their newly established development team, and is directed by Masahiro Yamamato, with character designs by Kei Nanameda and ...
This category lists video games developed by DR Studios, formerly known as Deep Red Games. Pages in category "DR Studios games" The following 7 pages are in this category, out of 7 total.
Trillion: God of Destruction (魔壊神トリリオン, Makai Shin Toririon) is a Japanese role-playing video game for the PlayStation Vita. It is the first game in the Makai Ichiban Kan series of games. It was released on July 23, 2015 in Japan, March 29, 2016 in North America, and April 1, 2016 in Europe.
IGN praised Dr. Wily as a "hopelessly persistent" video game villain, who returned despite his failure at the ending of each Mega Man game, concluding that "in a realm dominated by forgettable villains, Dr. Wily's staying power is a true testament to both his fictional tenacity and his popularity amongst gamers since the 8-bit days of the 1980s."
Elements of Destruction on the Nintendo DS is played in a isometric perspective in which the player utilizes the Nintendo DS' stylus to manipulate the various natural disasters that Marty Storm can create. At the start of each level, players begin with a limited amount of energy points and must cause destruction to obtain energy.
Destruction Derby Raw is a 2000 racing video game developed by Studio 33 and published by Sony Computer Entertainment for the PlayStation. [1] it is the third main installment in Psygnosis's Destruction Derby series following Destruction Derby 2 (1996), and fourth overall after the Nintendo 64 exclusive Destruction Derby 64 (1999).
In the April–May 1982 edition of White Dwarf (Issue #30), Dave Morris admitted this adventure was "logically thought-out and clearly presented." But he questioned whether players would be interested in playing larger-than-life superheroes in a real world setting, since "much of the appeal of a game like D&D lies in having fairly believable characters adventuring in a fantasy world."
A battle in Shadow Hearts: Covenant showing elements associated with the series, including monster transformations, and the timing-based Judgement Ring.. The gameplay of the Shadow Hearts series follows a similar formula; they are role-playing video games featuring the exploration of multiple locations across the world, and turn-based battle systems triggered through both random and scripted ...