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A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
The Wii U GamePad controller features a 6.2-inch touchscreen. Off-TV Play is a feature of Nintendo's eighth-generation video game console, the Wii U.Like all video game consoles, the Wii U uses a console and a controller to manipulate an image on a television screen.
VidOn Player is a free DLNA compliant digital media controller, server and renderer; YAACC is an open source UPnP/DLNA server, renderer and controller; ZappoTV is a free DLNA compliant digital media controller, server and renderer; Archos Video Player has DLNA rendering/player capabilities; PlainUPnP (formerly DroidUPnP) is an open source DLNA ...
The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the ...
Remote, gamepad 4K at 60fps: 4K at 30fps: HDR10 Passthrough SHIELD TV P2897 2017 Box Nvidia Tegra X1 3GB 16GB No 2x (3.0 typeA) No HDMI 2.0 w/ HDCP 2.2 & CEC (HDMI 2.0b by FW update) GbE: 802.11ac 2x2 MIMO: 4.1 / LE Remote, gamepad (V2) 4K at 60fps: HDR10 Passthrough SHIELD TV Pro P2571 2017 Box Nvidia Tegra X1 3GB 500GB Yes 2x (3.0 typeA) Yes
The GamePad is designed to enable a concept referred to by Nintendo as "asymmetric gaming": in multiplayer games, a player using the GamePad may have a different gameplay objective and experience than other players. [96] [97] The GamePad's display contents are rendered on the Wii U itself, and streamed wirelessly as video to the GamePad. [98]
Newer USB versions of the SideWinder gamepad have a round digital directional pad instead of the more traditional cross-shaped directional pad, and lack the mode button. The Microsoft SideWinder's button layout is very similar to that of the Sega Saturn controller, which was released over the same time period.