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  2. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The base determines the fractions that can be represented; for instance, 1/5 cannot be represented exactly as a floating-point number using a binary base, but 1/5 can be represented exactly using a decimal base (0.2, or 2 × 10 −1). However, 1/3 cannot be represented exactly by either binary (0.010101...) or decimal (0.333...), but in base 3 ...

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    In computing, a roundoff error, [1] also called rounding error, [2] is the difference between the result produced by a given algorithm using exact arithmetic and the result produced by the same algorithm using finite-precision, rounded arithmetic. [3]

  4. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    3.125 RPSP to 1/4 ⇒ result is 3.25; 3.25 RPSP to 1/2 ⇒ result is 3.5; 3.5 round-half-to-even to 1 ⇒ result is 4 (wrong) If the erroneous middle step is removed, the final rounding to integer rounds 3.25 to the correct value of 3. RPSP is implemented in hardware in IBM zSeries and pSeries.

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    For tie-breaking, Python 3 uses round to even: round(1.5) and round(2.5) both produce 2. [124] Versions before 3 used round-away-from-zero: round(0.5) is 1.0, round(-0.5) is −1.0. [125] Python allows Boolean expressions with multiple equality relations in a manner that is consistent with general use in mathematics.

  6. Division algorithm - Wikipedia

    en.wikipedia.org/wiki/Division_algorithm

    Long division is the standard algorithm used for pen-and-paper division of multi-digit numbers expressed in decimal notation. It shifts gradually from the left to the right end of the dividend, subtracting the largest possible multiple of the divisor (at the digit level) at each stage; the multiples then become the digits of the quotient, and the final difference is then the remainder.

  7. Divisibility rule - Wikipedia

    en.wikipedia.org/wiki/Divisibility_rule

    Take each digit of the number (371) in reverse order (173), multiplying them successively by the digits 1, 3, 2, 6, 4, 5, repeating with this sequence of multipliers as long as necessary (1, 3, 2, 6, 4, 5, 1, 3, 2, 6, 4, 5, ...), and adding the products (1×1 + 7×3 + 3×2 = 1 + 21 + 6 = 28). The original number is divisible by 7 if and only if ...

  8. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    But even with the greatest common divisor divided out, arithmetic with rational numbers can become unwieldy very quickly: 1/99 − 1/100 = 1/9900, and if 1/101 is then added, the result is 10001/999900. The size of arbitrary-precision numbers is limited in practice by the total storage available, and computation time.

  9. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...