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The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]
System software version 3.0 was released on 1 September 2009. Shortly after its release, a number of users complained that the system update caused their system's Blu-ray drive to malfunction. In addition, John Kennedy of Florida filed a class action suit against Sony Computer Entertainment America(SCEA).
On existing systems, the update only blocks the ability to install modified firmware using the normal system update process. Due to the bootloader being immutable, if the user manages to find a way to write modified firmware to the console's flash, it will still be bootable, even if the console was updated to version 3.60 or above.
Updates add new functionality as well as security patches to prevent unsigned code from being executed on the system. Updates can be obtained in four ways: Direct download to the PSP over Wi-Fi. This can be performed by choosing [Settings], [System Update] from the XMB. Download to a PC, then transfer to the PSP via a USB cable or Memory Stick.
Also, for users having both the PlayStation Vita and the PlayStation 3, it is possible to share media files videos, music and images between them by transferring multimedia files directly from the PlayStation Vita to the PlayStation 3, or vice versa. [8] Updates of the PlayStation Vita system software can also be downloaded to PS Vita devices ...
The 2011 PlayStation Network outage (sometimes referred to as the PSN Hack) was the result of an "external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 77 million accounts were compromised and prevented users of PlayStation 3 and PlayStation Portable consoles from accessing the service.
Sony's first wide home console release, the PlayStation (codenamed "PSX" during development), was initially designed to be a CD-ROM drive add-on for Nintendo's Super NES (a.k.a. "Super Famicom" in Japan) video game console, in response to add-ons for competing platforms such as the TurboGrafx-CD and the Sega CD (sold as the PC Engine CD-ROM² ...