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An example of split-screen multiplayer gameplay in Lego Indiana Jones 2: The Adventure Continues. Lego Indiana Jones 2 features special abilities for characters to solve puzzles and defeat enemies. For example, Indiana Jones can use his whip to attack or tie up enemies, manipulate objects, [2] or swing from the ceiling.
Game saves and downloadable content cannot be transferred from an original Xbox to an Xbox 360. [2] Xbox Live functionality for original Xbox games was available until April 15, 2010, until support for original Xbox games were discontinued. [9] System link functionality between original Xbox and Xbox 360 remains available. [5]
Supported Xbox 360 games will run within an emulator and have access to certain Xbox One features, such as recording and broadcasting gameplay. [12] Games do not run directly from discs. A repackaged form of the game is downloaded automatically when a supported game is inserted, while digitally-purchased games will automatically appear for ...
"The Xbox 360 version is backward compatible with Xbox One and the Xbox Series X and Series S." — What does "backward compatible" mean? Nub098765 07:09, 23 November 2024 (UTC) "Lego Indiana Jones was made further available on PlayStation Vita, the successor of PSP, in 2014 as part of a package of Lego video games."
A MeriStation reviewer, Lego Indiana Jones commended the motion blur and dynamic lighting, noting that the looks of original locations in the films retained their identity in the game. [9] Reviewers also praised Lego Indiana Jones ' s overall soundtrack but were mixed on the sound effects. Reviewers have commended the film-inspired soundtracks.
Lego Indiana Jones (stylized as LEGO Indiana Jones) is a Lego theme based on the Indiana Jones film franchise created by George Lucas, licensed from Lucasfilm. The exclusive franchise (for the 'Construction Category Rights') was first announced in June 2007, [ 1 ] and followed the successful Lego Star Wars franchise, also with Lucasfilm.
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The 1992 title Indiana Jones and the Fate of Atlantis was the second LucasArts adventure game based on the Indiana Jones franchise. Unlike its predecessor, The Fate of Atlantis featured an entirely original storyline. The development was led by Hal Barwood and Noah Falstein, the latter of whom was one of the co-designers of The Last Crusade.