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  2. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    From June to July 2009, a pixel art contest was run to create clothes, hair and accessories [15] for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art. [16] This subsequently evolved into the Liberated Pixel Cup (LPC), a project to create a unified set of Creative Commons artwork.

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  4. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Cliffhorse is a humorous game programmed in two hours using the Unity game engine and free assets. The game took inspiration from Skyrim ' s physics engine , "the more embarrassing minimum-effort Greenlight games", Goat Simulator , and Big Rigs: Over the Road Racing .

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    Luanti (formerly and colloquially Minetest) is a free and open-source voxel game creation system.It is written primarily in C++ and makes use of the Irrlicht Engine. Luanti has a Lua API allowing users to write their own games and mods.

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.

  8. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Dedicated artists were however involved very early in video game history, for example for box art and promotional materials. In 1974, Maze Wars achieved rudimentary 3D graphics using wireframes, and more detailed pixel art emerged through the late 1970s. [11] A notable early game artist was Shigeru Miyamoto, creator of Mario and Donkey Kong. [12]

  9. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.