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3DMark2001 Second Edition is an updated version of the third generation 3DMark2001 (the core benchmark tests are as in 3DMark2001, but there is an additional Feature test and broader hardware support). [8] 3DMark2001 SE is the last version of 3DMark to use the MAX-FX engine. February 12, 2002 Windows 98 Windows 98 SE Windows ME Windows 2000 ...
Correct answers move the contestant up the money ladder; they start at £50, £100 and £250, and can work up to £10,000, £15,000 and £25,000. After four questions have been answered, a "bench bonus" is offered, which means a correct answer rides the player two places up the money ladder, but if it is used on an incorrect answer, the bonus ...
The term benchmark, originates from the history of guns and ammunition, in regards to the same aim as for the business term: comparison and improved performance. The introduction of gunpowder arms replaced the bow and arrow from the archer, who now had to learn to handle a gun.
The artificial landscapes presented herein for single-objective optimization problems are taken from Bäck, [1] Haupt et al. [2] and from Rody Oldenhuis software. [3] Given the number of problems (55 in total), just a few are presented here. The test functions used to evaluate the algorithms for MOP were taken from Deb, [4] Binh et al. [5] and ...
The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
The 3DBenchy is a 3D computer model specifically designed for testing the accuracy and capabilities of 3D printers. [1] The 3DBenchy is described by its creator, Creative Tools, as "the jolly 3D printing torture-test" and was released (initially only in STL format) in April 2015, with a multi-part, multi-colour model released in July 2015.
The original program was named zb "ZeusBench V1.0" and it was written by Adam Twiss (Zeus Technology), in 1996, in order to test performance of Zeus Web Server.Soon later Twiss licensed (donated) that program to the Apache Group so that the derived program was renamed ab "ApacheBench".