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  2. I/O bound - Wikipedia

    en.wikipedia.org/wiki/I/O_bound

    At this point, the CPU sits idle. The CPU-bound process will then move back to the ready queue and be allocated the CPU. Again, all the I/O processes end up waiting in the ready queue until the CPU-bound process is done. There is a convoy effect as all the other processes wait for the one big process to get off the CPU. This effect results in ...

  3. Critical section - Wikipedia

    en.wikipedia.org/wiki/Critical_section

    A critical section is typically used when a multi-threaded program must update multiple related variables without a separate thread making conflicting changes to that data. In a related situation, a critical section may be used to ensure that a shared resource, for example, a printer, can only be accessed by one process at a time.

  4. Exit status - Wikipedia

    en.wikipedia.org/wiki/Exit_status

    In Unix and other POSIX-compatible systems, the parent process can retrieve the exit status of a child process using the wait() family of system calls defined in wait.h. [10] Of these, the waitid() [11] call retrieves the full exit status, but the older wait() and waitpid() [12] calls retrieve only the least significant 8 bits of the exit status.

  5. Input/output automaton - Wikipedia

    en.wikipedia.org/wiki/Input/output_automaton

    An input transition refers to a transition (s, π, s') when π is an input action, output transition indicates a transition (s, π, s') when π is an output action and so on. For any state s and action π, if the I/O automaton A has some transition of the form (s, π, s'), then π is said to be enabled in s.

  6. Peterson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Peterson's_algorithm

    i ← ProcessNo for ℓ from 0 to N − 1 exclusive level[i] ← ℓ last_to_enter[ℓ] ← i while last_to_enter[ℓ] = i and there exists k ≠ i, such that level[k] ≥ ℓ wait. To release the lock upon exiting the critical section, process i sets level[i] to −1. That this algorithm achieves mutual exclusion can be proven as follows.

  7. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    This approach is called asynchronous input/output. Any task that depends on the I/O having completed (this includes both using the input values and critical operations that claim to assure that a write operation has been completed) still needs to wait for the I/O operation to complete, and thus is still blocked, but other processing that does ...

  8. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a ...

  9. List of SIP response codes - Wikipedia

    en.wikipedia.org/wiki/List_of_SIP_response_codes

    [1]: §7.2 The SIP response codes are consistent with the HTTP response codes, although not all HTTP response codes are valid in SIP. [1]: §21 SIP responses also specify a "reason phrase", and a default reason phrase is defined with each response code.