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  2. Situation puzzle - Wikipedia

    en.wikipedia.org/wiki/Situation_puzzle

    N/a (or stating "irrelevant") is used when a question is not applicable to the current situation or when a "yes" or "no" answer would not provide any usable information to solving the puzzle. Irrelevant, but assume yes (or no ) is used when the situation is the same regardless of what the correct answer to the question is, but assuming one ...

  3. Picture arrangement test - Wikipedia

    en.wikipedia.org/wiki/Picture_arrangement_test

    Picture arrangement test is a test that consists of a series of comic-strip-like pictures that are presented in a random order. The subject is given the task to arrange the pictures as quickly as possible so that a reasonable and meaningful story is formed. This is an example of a common feature found in intelligence tests. [1]

  4. Roleplay simulation - Wikipedia

    en.wikipedia.org/wiki/Roleplay_simulation

    Companies began hiring acting professionals to create situational dramas to be overcome by learners as part of an experiential learning methodology. [4] Today, there are more than twenty companies in the UK that specialize in providing role-players for workplace simulations.

  5. Rebus - Wikipedia

    en.wikipedia.org/wiki/Rebus

    A rebus (/ ˈ r iː b ə s / REE-bəss) is a puzzle device that combines the use of illustrated pictures with individual letters to depict words or phrases. For example: the word "been" might be depicted by a rebus showing an illustrated bumblebee next to a plus sign (+) and the letter "n".

  6. Word problem (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics...

    Word problem from the Līlāvatī (12th century), with its English translation and solution. In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation.

  7. Visual thinking - Wikipedia

    en.wikipedia.org/wiki/Visual_thinking

    Visual thinking has been described as seeing words as a series of pictures. [ 2 ] [ 3 ] It is common in approximately 60–65% of the general population. [ 1 ] " Real picture thinkers", those who use visual thinking almost to the exclusion of other kinds of thinking, make up a smaller percentage of the population.

  8. Rorschach test - Wikipedia

    en.wikipedia.org/wiki/Rorschach_test

    Location refers to how much of the inkblot was used to answer the question. Administrators score the response "W" if the whole inkblot was used to answer the question, "D" if a commonly described part of the blot was used, "Dd" if an uncommonly described or unusual detail was used, or "S" if the white space in the background was used.

  9. 30 Seconds (game) - Wikipedia

    en.wikipedia.org/wiki/30_Seconds_(game)

    The overall objective of the game is for each team to be the first to move their token from start to finish around the board, [2] along a track of 35 alternating blue and yellow squares with decorative general-knowledge-inspired pictures. Teams advance by correctly identifying the words their teammate is describing each round.