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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    A guidebook with dossiers on the known great dragons as well as new rules for dragons and PC drakes first introduced in Threats 2. 10667: 1-932564-00-4: 3rd: 2004-02-01: 2063: Sprawl Survival Guide: A guidebook details on everyday life in 2063 with expanded lifestyle rules. 10673: 1-932564-01-2: 3rd: 2003: 2064: Shadowrun Character Dossier: 16 ...

  3. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction.

  4. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    October 1, 2000 ― 96: 10: TSR11634: 978-0-7869-1634-4: Pool of Radiance: Attack on Myth Drannor: Sean K. Reynolds and Shawn F. Carnes: November 1, 2000: Tie-in with the video game Pool of Radiance: Ruins of Myth Drannor. 128: 6: TSR11710: 978-0-7869-1710-5: City of the Spider Queen: James Wyatt: September 1, 2002: Ranked 24th greatest ...

  5. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.

  6. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  7. Shadowrun (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1993_video_game)

    Shadowrun is a cyberpunk-fantasy action role-playing video game for the Super Nintendo Entertainment System, adapted from the tabletop role-playing game Shadowrun by FASA.The video game was developed by Australian company Beam Software and first released in 1993 by Data East.

  8. Harlequin (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Harlequin_(Shadowrun)

    Harlequin is a 151-page book designed by Tom Dowd, Ken St. Andre, John Faughnan, W. G. Armintrout, Jerry Epperson, Paul R. Hume, Lester W. Smith, and James L. Long.The various adventures in the book are specifically designed to be interspersed between other adventures, rather than being run sequentially, so that the players don't immediately realize there's a connection between the various ...

  9. Shadowrun (1994 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1994_video_game)

    Shadowrun's battle gameplay. Shadowrun offers the player an open style of gameplay, where one controls the main character, Joshua, in a top-down third person perspective during both exploration and combat. Battles are real time, and although of varying difficulty, tend to be relatively short. Initially, the player is restricted to a single area ...