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Bioconcentration. In aquatic toxicology, bioconcentration is the accumulation of a water-borne chemical substance in an organism exposed to the water. [1][2] There are several ways in which to measure and assess bioaccumulation and bioconcentration. These include: octanol-water partition coefficients (K OW), bioconcentration factors (BCF ...
Bromochlorodifluoromethane (BCF), also referred to by the code numbers Halon 1211 and Freon 12B1, is a haloalkane with the chemical formula C F 2 Cl Br. It is used for fire suppression, especially for expensive equipment or items that could be damaged by the residue from other types of extinguishers. [ 1 ]
The Variant Call Format or VCF is a standard text file format used in bioinformatics for storing gene sequence variations. The format was developed in 2010 for the 1000 Genomes Project and has since been used by other large-scale genotyping and DNA sequencing projects. [1][2] VCF is a common output format for variant calling programs due to its ...
The KP.3.1.1 COVID-19 variant is the dominant strain of the virus, the latest projections from the Centers for Disease Control and Prevention (CDC) show. The agency's Nowcast data tracker, which ...
She leads in assists and 3-pointers made (111, 3.1 per game) while ranking eighth in scoring, fifth in free-throw shooting (90.7%) and 13th in defensive rebounds (23rd overall in rebounds).
Boyce–Codd normal form. Not to be confused with Backus–Naur form. Boyce–Codd normal form (BCNF or 3.5NF) is a normal form used in database normalization. It is a slightly stricter version of the third normal form (3NF). By using BCNF, a database will remove all redundancies based on functional dependencies.
The encrypted Telegram app, based in Dubai, has close to 1 billion users and is particularly influential in Russia, Ukraine and the republics of the former Soviet Union.
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game. From the earliest games in the 1970s onward, game platform hardware and memory improved, which led to bigger and more complex computer games, which, in turn, tended to ...