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The surface of the spherical segment (excluding the bases) is called spherical zone. Geometric parameters for spherical segment. If the radius of the sphere is called R , the radii of the spherical segment bases are a and b , and the height of the segment (the distance from one parallel plane to the other) called h , then the volume of the ...
A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.
The John Hancock Center in Chicago, Illinois is a frustum whose bases are rectangles. The Washington Monument is a narrow square-based pyramidal frustum topped by a small pyramid. The viewing frustum in 3D computer graphics is a virtual photographic or video camera's usable field of view modeled as a pyramidal frustum.
Lines and surfaces outside the view volume (aka. frustum) are removed. [1] Clip regions are commonly specified to improve render performance. A well-chosen clip [clarification needed] allows the renderer to save time and energy by skipping calculations related to pixels that the user cannot see. Pixels that will be drawn are said to be within ...
The curved surface area of the spherical segment bounded by two parallel disks is the difference of surface areas of their respective spherical caps. For a sphere of radius r {\displaystyle r} , and caps with heights h 1 {\displaystyle h_{1}} and h 2 {\displaystyle h_{2}} , the area is
A bi-conic nose cone shape is simply a cone with length L 1 stacked on top of a frustum of a cone (commonly known as a conical transition section shape) with length L 2, where the base of the upper cone is equal in radius R 1 to the top radius of the smaller frustum with base radius R 2. = +
The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology .
The top of a car hood is an example of a surface open in both directions. Surfaces closed in one direction include a cylinder, cone, and hemisphere. Depending on the direction of travel, an observer on the surface may hit a boundary on such a surface or travel forever. Surfaces closed in both directions include a sphere and a torus.