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  2. Spherical segment - Wikipedia

    en.wikipedia.org/wiki/Spherical_segment

    The surface of the spherical segment (excluding the bases) is called spherical zone. Geometric parameters for spherical segment. If the radius of the sphere is called R , the radii of the spherical segment bases are a and b , and the height of the segment (the distance from one parallel plane to the other) called h , then the volume of the ...

  3. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  4. Frustum - Wikipedia

    en.wikipedia.org/wiki/Frustum

    The John Hancock Center in Chicago, Illinois is a frustum whose bases are rectangles. The Washington Monument is a narrow square-based pyramidal frustum topped by a small pyramid. The viewing frustum in 3D computer graphics is a virtual photographic or video camera's usable field of view modeled as a pyramidal frustum.

  5. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    Lines and surfaces outside the view volume (aka. frustum) are removed. [1] Clip regions are commonly specified to improve render performance. A well-chosen clip [clarification needed] allows the renderer to save time and energy by skipping calculations related to pixels that the user cannot see. Pixels that will be drawn are said to be within ...

  6. Spherical cap - Wikipedia

    en.wikipedia.org/wiki/Spherical_cap

    The curved surface area of the spherical segment bounded by two parallel disks is the difference of surface areas of their respective spherical caps. For a sphere of radius r {\displaystyle r} , and caps with heights h 1 {\displaystyle h_{1}} and h 2 {\displaystyle h_{2}} , the area is

  7. Nose cone design - Wikipedia

    en.wikipedia.org/wiki/Nose_cone_design

    A bi-conic nose cone shape is simply a cone with length L 1 stacked on top of a frustum of a cone (commonly known as a conical transition section shape) with length L 2, where the base of the upper cone is equal in radius R 1 to the top radius of the smaller frustum with base radius R 2. = +

  8. Catmull–Clark subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Catmull–Clark_subdivision...

    The Catmull–Clark algorithm is a technique used in 3D computer graphics to create curved surfaces by using subdivision surface modeling. It was devised by Edwin Catmull and Jim Clark in 1978 as a generalization of bi-cubic uniform B-spline surfaces to arbitrary topology .

  9. Computer representation of surfaces - Wikipedia

    en.wikipedia.org/wiki/Computer_representation_of...

    The top of a car hood is an example of a surface open in both directions. Surfaces closed in one direction include a cylinder, cone, and hemisphere. Depending on the direction of travel, an observer on the surface may hit a boundary on such a surface or travel forever. Surfaces closed in both directions include a sphere and a torus.