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  2. Monika (Doki Doki Literature Club!) - Wikipedia

    en.wikipedia.org/wiki/Monika_(Doki_Doki...

    Monika was created by Dan Salvato for the video game Doki Doki Literature Club! She serves as the tutorial character who guides the player through the narrative. However, as the game progressed, the other characters in the game became erratic, with Monika turning out to be sentient, manipulating the files of other characters to make them unlikable to the player.

  3. Doki Doki Literature Club! - Wikipedia

    en.wikipedia.org/wiki/Doki_Doki_Literature_Club!

    Doki Doki Literature Club! (sometimes abbreviated as DDLC) is a 2017 visual novel video game developed by Team Salvato for personal computers.The story follows a student who reluctantly joins his high school's literature club at the insistence of his friend Sayori, and is given the option to romantically pursue her, Yuri, or Natsuki.

  4. Kawaii - Wikipedia

    en.wikipedia.org/wiki/Kawaii

    Kawaii (Japanese: かわいい or 可愛い, ; "cute" or "adorable") is a Japanese cultural phenomenon which emphasizes cuteness, childlike innocence, charm, and simplicity. Kawaii culture began to flourish in the 1970s, driven by youth culture and the rise of cute characters in manga and anime (comics and animation) and merchandise ...

  5. Sayori (Doki Doki Literature Club!) - Wikipedia

    en.wikipedia.org/wiki/Sayori_(Doki_Doki...

    Salvato created stock characters based on anime archetypes that were given Japanese names to emphasize a pseudo-Japanese atmosphere. The name Sayori is a fusion of the Japanese names "Sayuri" and "Saori". [2] When writing the game, Salvato found that he was recognizing the "reality" of characters like Sayori.

  6. Yuri (Doki Doki Literature Club!) - Wikipedia

    en.wikipedia.org/wiki/Yuri_(Doki_Doki_Literature...

    Yuri was created for Doki Doki Literature Club! by Dan Salvato.She is a shy girl, and someone who is romantically interested in the game's player character. As the game progresses, signs of mental illness become more evident, including her obsession with the player character, exhibiting self-harm tendencies and concealing her cutting with long sleeves.

  7. Moe (slang) - Wikipedia

    en.wikipedia.org/wiki/Moe_(slang)

    Moe (萌え, Japanese pronunciation: ⓘ), sometimes romanized as moé, is a Japanese word that refers to feelings of strong affection mainly towards characters in anime, manga, video games, and other media directed at the otaku market. Moe, however, has also gained usage to refer to feelings of affection towards any subject.

  8. Burikko - Wikipedia

    en.wikipedia.org/wiki/Burikko

    Burikko (ぶりっ子, sometimes rendered Burriko in English) is a Japanese term for girls or women who act coy, or deliberately cute and/or innocent in a put-on way. The term was coined around 1980, likely by Japanese comedian Kuniko Yamada. [1] [2] Burikko style is often associated with Japanese idols of the 1980s such as Seiko Matsuda.

  9. Japanese popular culture - Wikipedia

    en.wikipedia.org/wiki/Japanese_popular_culture

    In 2008, Japan's Ministry of Foreign Affairs moved away from just using traditional cultural aspects to promote their country and started using things like anime and Kawaii Ambassadors as well. The purpose of the Kawaii Ambassadors is to spread Japanese pop culture through their cute personas, using mostly fashion and music. [19]