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  2. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Examples of graphics engines include: Crystal Space, Genesis3D, Irrlicht, OGRE, RealmForge, Truevision3D, and Vision Engine. Modern game- or graphics-engines generally provide a scene graph—an object-oriented representation of the 3D game-world which often simplifies game design and can be used for more efficient rendering of vast virtual worlds.

  4. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  5. Java 3D - Wikipedia

    en.wikipedia.org/wiki/Java_3D

    The JavaFX 3D graphics functionality has more or less come to supersede Java 3D. Since February 28, 2008, the entire Java 3D source code is released under the GPL version 2 license with GPL linking exception. [3] Since February 10, 2012, Java 3D uses JOGL 2.0 for its hardware accelerated OpenGL rendering. The port was initiated by Julien Gouesse.

  6. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .

  7. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  8. Download and install the latest Java Virtual Machine in ...

    help.aol.com/articles/download-and-install-the...

    Download and install the latest Java Virtual Machine in Internet Explorer. 1. Go to www.java.com. 2. Click Free Java Download. 3. Click Agree and Start Free Download. 4. Click Run. Notes: If prompted by the User Account Control window, click Yes. If prompted by the Security Warning window, click Run. 5.

  9. Simple DirectMedia Layer - Wikipedia

    en.wikipedia.org/wiki/Simple_DirectMedia_Layer

    For 3D graphics, it can handle an OpenGL, Vulkan, [9] Metal, or Direct3D11 (older Direct3D version 9 is also supported) context. A common misconception is that SDL is a game engine . However, the library is suited to building games directly, or is usable indirectly by engines built on top of it.