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  2. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Input: A graph G and a starting vertex root of G. Output: Goal state.The parent links trace the shortest path back to root [9]. 1 procedure BFS(G, root) is 2 let Q be a queue 3 label root as explored 4 Q.enqueue(root) 5 while Q is not empty do 6 v := Q.dequeue() 7 if v is the goal then 8 return v 9 for all edges from v to w in G.adjacentEdges(v) do 10 if w is not labeled as explored then 11 ...

  3. Betweenness centrality - Wikipedia

    en.wikipedia.org/wiki/Betweenness_centrality

    For every pair of vertices in a connected graph, there exists at least one shortest path between the vertices, that is, there exists at least one path such that either the number of edges that the path passes through (for unweighted graphs) or the sum of the weights of the edges (for weighted graphs) is minimized. The betweenness centrality for ...

  4. Clique problem - Wikipedia

    en.wikipedia.org/wiki/Clique_problem

    For graphs of constant arboricity, such as planar graphs (or in general graphs from any non-trivial minor-closed graph family), this algorithm takes O (m) time, which is optimal since it is linear in the size of the input. [18] If one desires only a single triangle, or an assurance that the graph is triangle-free, faster algorithms are possible.

  5. Brandes' algorithm - Wikipedia

    en.wikipedia.org/wiki/Brandes'_algorithm

    The breadth-first search starts at , and the shortest distance () of each vertex from is recorded, dividing the graph into discrete layers. Additionally, each vertex v {\displaystyle v} keeps track of the set of vertices which in the preceding layer which point to it, p ( v ) {\displaystyle p(v)} .

  6. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm is commonly used on graphs where the edge weights are positive integers or real numbers. It can be generalized to any graph where the edge weights are partially ordered, provided the subsequent labels (a subsequent label is produced when traversing an edge) are monotonically non-decreasing. [10] [11]

  7. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    By contrast, a breadth-first search will never reach the grandchildren, as it seeks to exhaust the children first. A more sophisticated analysis of running time can be given via infinite ordinal numbers ; for example, the breadth-first search of the depth 2 tree above will take ω ·2 steps: ω for the first level, and then another ω for the ...

  8. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    The breadth-first-search algorithm is a way to explore the vertices of a graph layer by layer. It is a basic algorithm in graph theory which can be used as a part of other graph algorithms. For instance, BFS is used by Dinic's algorithm to find maximum flow in a graph.

  9. Strongly connected component - Wikipedia

    en.wikipedia.org/wiki/Strongly_connected_component

    Several algorithms based on depth-first search compute strongly connected components in linear time.. Kosaraju's algorithm uses two passes of depth-first search. The first, in the original graph, is used to choose the order in which the outer loop of the second depth-first search tests vertices for having been visited already and recursively explores them if not.