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An Internet scavenger hunt is a fact-finding exercise where students answer a list of questions or solve problems as they practice information seeking skills. A hunt can serve as a powerful tool to introduce the study of a new subject or to supplement the exploration of various sides of an issue.
Back before the explosive growth of the World Wide Web, Rick Gates, a student and lecturer at the University of Arizona, was interested in exploring the limits of the Internet database. In September 1992, he created the Internet Hunt, a monthly scavenger hunt for information on the Net. "Net Surf". Wired. 1 April 1993
Reddit users went back and forth as to what the answer to the solution could possibly be, suggesting answers ranging from “some” to “{15 – n n ∈ ℤ, 1<n<15}.”
[40] a CyberHunt, or internet scavenger hunt, is a project-based activity which helps students gain experience in exploring and browsing the internet. A CyberHunt may ask students to interact with the site (e.g.: play a game or watch a video), record short answers to teacher questions, as well as read and write about a topic in depth.
With the explosion of mobile apps, there has also been an explosion of how Scavenger Hunts can be used within an app. Beyond the typical find and return method of a scavenger hunt, apps now allow for participants to snap photos, take videos, answer questions, GPS check-ins, scan QR codes and more directly in an app. Vastly expanding the concept ...
One was a scavenger hunt - items in the hunt were usually not rare but could be difficult to locate; others involved finding items meeting specific requirements, requiring interpretation, some puzzle solving, or research. Winners were determined based on the most objects collected that fit the requirements.
Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.
The Clay Mathematics Institute officially designated the title Millennium Problem for the seven unsolved mathematical problems, the Birch and Swinnerton-Dyer conjecture, Hodge conjecture, Navier–Stokes existence and smoothness, P versus NP problem, Riemann hypothesis, Yang–Mills existence and mass gap, and the Poincaré conjecture at the ...