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A generic character has a total of three lives, indicated as light-blue orbs. The character has currently lost 3.5 out of 11 health points – losing all would cost a life. In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. [1]
The Game of Life: The Checkered Game of Life (1860) Game of Life (1978) Game of Life (1992) Game of Life (2000) The Game of Life 100th Anniversary Game (1963) Game of Life - A Jedi's Path (2002) Game of Life - Pirates of the Caribbean (2004) Game of Life - Pirates of the Caribbean: Dead Man's Chest (2006) Game of Life - Twists and Turns (2007)
A hymnal or hymnary is a collection of hymns, usually in the form of a book, called a hymnbook (or hymn book). They are used in congregational singing . A hymnal may contain only hymn texts (normal for most hymnals for most centuries of Christian history); written melodies are extra, and more recently harmony parts have also been provided.
Clues are an integral part of the 1943 board game Cluedo. A clue or a hint is a piece of information bringing someone closer to a conclusion [1] or which points to the right direction towards the solution. [2] It is revealed either because it is discovered by someone who needs it or because it is shared (given) by someone else.
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A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are used to ...
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Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [1] Other terms include artificial life game [1] and simulated life game (SLG).