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Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
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In the United States, a group purchasing organization (GPO) is an entity that is created to leverage the purchasing power of a group of businesses to obtain discounts from vendors based on the collective buying power of the GPO members. [1] Many GPOs are funded by administrative fees which are paid by the vendors that GPOs oversee.
The Government Pharmaceutical Organization (GPO) (Thai: องค์การเภสัชกรรม; RTGS: Ongkan Phesatchakam) is a Thai state enterprise which manufactures pharmaceutical products in Thailand. In 2011, the GPO netted a profit of 1.6 billion baht from the sale of pharmaceuticals and medical equipment.
In chess, a relative value (or point value) is a standard value conventionally assigned to each piece.Piece valuations have no role in the rules of chess but are useful as an aid to evaluating a position.
The cat-sìth (Scottish Gaelic: [kʰaʰt̪ ˈʃiː], plural cait-shìth), in Irish cat sí (Irish: [kat̪ˠ ˈʃiː]), is a fairy creature from Celtic mythology, said to resemble a large black cat with a white spot on its chest. Legend has it that the spectral cat haunts the Scottish Highlands.
The generalized second-price auction (GSP) is a non-truthful auction mechanism for multiple items. Each bidder places a bid. The highest bidder gets the first slot, the second-highest, the second slot and so on, but the highest bidder pays the price bid by the second-highest bidder, the second-highest pays the price bid by the third-highest, and so on.