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  2. List of version-control software - Wikipedia

    en.wikipedia.org/wiki/List_of_version-control...

    Plastic SCM (rebranded as Unity Version Control) [open, proprietary] – by Codice Software, Inc and Unity Technologies [2] [3] PVCS [proprietary, client-server] – developed by Don Kinzer at Polytron, first released in 1985; now owned by Micro Focus; Razor [proprietary, ?] – integrated suite from Visible Systems

  3. Comparison of synchronous and asynchronous signalling

    en.wikipedia.org/wiki/Comparison_of_synchronous...

    The most common asynchronous signalling, asynchronous start-stop signalling, uses a near-constant 'bit' timing (+/- 5% local oscillator required at both ends of the connection [2]). Using this method, the receiver detects the 'first' edge transition... (the START bit), waits 'half a bit duration' and then reads the value of the signal.

  4. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).

  5. Synchronization - Wikipedia

    en.wikipedia.org/wiki/Synchronization

    In computer science (especially parallel computing), synchronization is the coordination of simultaneous threads or processes to complete a task with correct runtime order and no unexpected race conditions; see synchronization (computer science) for details. Synchronization is also an important concept in the following fields: Cryptography; Lip ...

  6. Bulk synchronous parallel - Wikipedia

    en.wikipedia.org/wiki/Bulk_Synchronous_Parallel

    The bulk synchronous parallel (BSP) abstract computer is a bridging model for designing parallel algorithms. It is similar to the parallel random access machine (PRAM) model, but unlike PRAM, BSP does not take communication and synchronization for granted. In fact, quantifying the requisite synchronization and communication is an important part ...

  7. Multiple buffering - Wikipedia

    en.wikipedia.org/wiki/Multiple_buffering

    Sets 1, 2 and 3 represent the operation of single, double and triple buffering, respectively, with vertical synchronization (vsync) enabled. In each graph, time flows from left to right. In each graph, time flows from left to right.

  8. Laplink - Wikipedia

    en.wikipedia.org/wiki/Laplink

    LapLink for Windows screenshot. Laplink (sometimes styled LapLink) is a proprietary software that was developed by Mark Eppley and sold by Traveling Software. [1] First available in 1983, [1] LapLink was used to synchronize, copy, or move, files between two PCs, in an era before local area networks, using the parallel port and a LapLink cable or serial port and a null modem cable [2] [3] [4 ...

  9. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. [1] Large problems can often be divided into ...