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A string-searching algorithm, sometimes called string-matching algorithm, is an algorithm that searches a body of text for portions that match by pattern. A basic example of string searching is when the pattern and the searched text are arrays of elements of an alphabet ( finite set ) Σ.
String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
The closeness of a match is measured in terms of the number of primitive operations necessary to convert the string into an exact match. This number is called the edit distance between the string and the pattern. The usual primitive operations are: [1] insertion: cot → coat; deletion: coat → cot; substitution: coat → cost
If no matching characters are found then the strings are not similar and the algorithm terminates by returning Jaro similarity score 0. If non-zero matching characters are found, the next step is to find the number of transpositions. Transposition is the number of matching characters that are not in the right order divided by two.
The similarity of two strings and is determined by this formula: twice the number of matching characters divided by the total number of characters of both strings. The matching characters are defined as some longest common substring [3] plus recursively the number of matching characters in the non-matching regions on both sides of the longest common substring: [2] [4]
A match is made, not when all the atoms of the string are matched, but rather when all the pattern atoms in the regex have matched. The idea is to make a small pattern of characters stand for a large number of possible strings, rather than compiling a large list of all the literal possibilities.
Tree patterns are used in some programming languages as a general tool to process data based on its structure, e.g. C#, [1] F#, [2] Haskell, [3] Java [4], ML, Python, [5] Ruby, [6] Rust, [7] Scala, [8] Swift [9] and the symbolic mathematics language Mathematica have special syntax for expressing tree patterns and a language construct for ...
In computer science, the Aho–Corasick algorithm is a string-searching algorithm invented by Alfred V. Aho and Margaret J. Corasick in 1975. [1] It is a kind of dictionary-matching algorithm that locates elements of a finite set of strings (the "dictionary") within an input text. It matches all strings simultaneously.