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Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences ). [ 3 ]
Spectrum HoloByte's version of Tetris was released for MS-DOS in Britain on January 27, 1988, and in the United States on January 29. [ 11 ] [ 12 ] [ 13 ] Mirrorsoft and Spectrum HoloByte would release versions of Tetris to home computers within a few months of the release of the MS-DOS version, such as the Commodore 64 , Apple IIGS , Amstrad ...
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Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else ...
Alexey Pajitnov (pictured in 2024), the creator of Tetris. Alexey Pajitnov was a speech recognition and artificial intelligence researcher for the Dorodnitsyn Computing Center of the Academy of Sciences. [7] Pajitnov developed several puzzle games on the institute's Electronika 60, [8] an archaic Russian clone of the PDP-11 computer. [9]
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The Tetris Company was established in 1996 by Pajitnov and Rogers to manage the worldwide licensing of the property. The visual expression in official Tetris games is covered by copyrights that are owned by Tetris Holding, LLC, the company into which Pajitnov placed his Tetris rights. [ 5 ]