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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    The rise of game creation systems also saw a rise in the need for free form scripting languages with general purpose use. Some packages, such as Conitec's Gamestudio, include a more comprehensive scripting language under the surface to allow users more leeway in defining their games' behavior.

  3. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...

  4. Category : Video games with user-generated gameplay content

    en.wikipedia.org/wiki/Category:Video_games_with...

    This category lists video games that include features which allow players to create their own playable content, such as new levels and gameplay mechanics, and share them with other users. Contents Top

  5. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution. Tutorials can be important since they are a player's first impression of a game, and an overly ...

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Any game object can be created by adding the correct components to an entity. This allows the developer to easily add features to an entity, without any dependency issues. For example, a player entity could have a bullet component added to it, and then it would meet the requirements to be manipulated by some bulletHandler system, which could ...

  7. WordPress - Wikipedia

    en.wikipedia.org/wiki/WordPress

    This is an accepted version of this page This is the latest accepted revision, reviewed on 13 January 2025. Content management system This article is about the open-source software (WordPress, WordPress.org). For the commercial blog host, see WordPress.com. WordPress WordPress 6.4 Dashboard Original author(s) Mike Little Matt Mullenweg Developer(s) Community contributors WordPress Foundation ...

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Target (video game) - Wikipedia

    en.wikipedia.org/wiki/Target_(video_game)

    Target, or TARG, was an action video game written by Steve Dompier for the VDM-1 video card for S-100 bus microcomputers. It is among the earliest computer video games, [1] released some time in 1976 or 1977. [a] The game used the VDM-1's graphics characters in a game that Dompier described as a "shoot the airplanes sort of game".