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The Junior Field Trips series is a trilogy of point-and-click children's computer and video games released by Humongous Entertainment in conjunction with Random House.These games (in general) offered virtual tours of particular locations related to their theme, and included a game suite with virtual coloring pages, a scavenger hunt, and various other games depending upon the title.
A virtual field trip is a guided exploration through the World Wide Web that organizes a collection of pre-screened, thematically based web pages into a structured online learning experience. (Foley, 2003). Since 2007, another dynamic and interactive form of a virtual field trip has been – and is – freely available.
A virtual zoo is an exploration of the zoo model of interacting with animals, but in a virtual environment such as a web page, [1] a collection of videos, or virtual reality. Many virtual zoos are websites that are created to simulate a visit to a zoo, and the visitors to these sites can view exhibits about animals and their habitats.
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If the round ended in a tie, one last puzzle was played. A correct answer, from the contestant, won the game, an incorrect answer, from a contestant, locked that player out of the game, and their opponent got a free guess. The winning contestant won grand prizes, in addition to being Zookeeper For a Day, at the San Diego Zoo and Wild Animal Park.
Virtual Safari is a 1997 video game developed by Anglia Multimedia and published by Fujitsu Interactive. The game is set in a first-person 3D environment around Africa on a Safari trip to take photographs of animals. The photographs could be submitted to Anglia Multimedia and the best ones would be displayed on their website.
March, April & May are the busiest months for school visits. Nearly 50,000 or 50% of the zoo's annual field trip attendance occurs during these spring months. JZG is a field trip destination for nearly 100,000 school students, teachers and chaperones every year from as far away as Columbia, SC & Savannah, GA, Orlando & Tallahassee, FL.
The School Library Journal praised the game for its variety and rich content in animals, ecosystems and preservation. [5] The game was reviewed in the Oppenheim Toy Portfolio Guide Book where it was described as "a gorgeous program, a multimedia must-have. Comparable to a beautiful coffeetable book about animals and zoo life, but better!"