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The series reached the peak of its popularity with children in the 1980s. It was during this period that Bantam released several other interactive series to capitalize on the popularity of the medium (a few examples are: Choose your Own Adventure for Younger Readers, Time Machine and Be An Interplanetary Spy). Many other American publishers ...
Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka and published by SignHead Studio. The player controls Chell, the protagonist of the Portal series, who wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
RPG Maker is a program that allows users to create their own role-playing video games.Most versions include a tile set based map editor (tilesets are called chipsets in pre-XP versions), a simple scripting language for scripting events, and a battle editor.
Scientists from the near future have begun work on creating a viable time machine.The project results in the creation of two devices: the Alpha Suit, a prototype jumpsuit, and the Beta Suit, a more advanced, military-grade model with features the Alpha Suit lacks such as combat-related time manipulation abilities and an integrated artificial intelligence named Strategic Systems for Adaptable ...
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
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Time Machine is a series of children's novels published in the United States by Bantam Books from 1984 to 1989, similar to their more successful Choose Your Own Adventure line of "interactive" novels. Each book was written in the second person, with the reader choosing how the story should progress.