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  2. Technological pedagogical content knowledge - Wikipedia

    en.wikipedia.org/wiki/Technological_pedagogical...

    Choosing the right technology to enable higher-order thinking within the content, long-term knowledge retention, and facilitate student learning outcomes are paramount within the CK construct. Finally, Context Knowledge (XK) is the umbrella domain that refers to how teachers contextualize implementation based on the overall teaching and ...

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational technology is the process of integrating technology into education in a positive manner that promotes a more diverse learning environment and a way for students to learn how to use technology as well as their common assignments.

  4. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  5. Learning object - Wikipedia

    en.wikipedia.org/wiki/Learning_object

    Shaw's speculative interpretation suggests an intrinsic stimulation of cognitive flexibility and creative reuse of learning resources for the learner. Shaw also introduces the term "contextual learning object", to describe a learning object with high specificity, that has been "designed to have specific meaning and purpose to an intended learner".

  6. Technological literacy - Wikipedia

    en.wikipedia.org/wiki/Technological_literacy

    Technological literacy (Technology Literacy) is the ability to use, manage, understand, and assess technology. [1] Technological literacy is related to digital literacy in that when an individual is proficient in using computers and other digital devices to access the Internet, digital literacy gives them the ability to use the Internet to discover, review, evaluate, create, and use ...

  7. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    In her five-stage model, individual access and the ability of students to use the technology are the first steps to involvement and achievement. The second step involves students creating an identity online and finding others with whom to interact; online socialization is a critical element of the e-learning process in this model.

  8. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods.

  9. Learning engineering - Wikipedia

    en.wikipedia.org/wiki/Learning_engineering

    Learning Engineering is the systematic application of evidence-based principles and methods from educational technology and the learning sciences to create engaging and effective learning experiences, support the difficulties and challenges of learners as they learn, and come to better understand learners and learning. It emphasizes the use of ...