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A dual-joystick controller for the original PlayStation An arcade style controller for the Sega Dreamcast. A joystick is a peripheral that consists of a handheld stick that can be tilted around either of two axes and (sometimes) twisted around a third. The joystick is often used for flight simulators.
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
PC: No — 3-axis joystick, 7 buttons; 8-way hat, throttle: No: Adds twist handle (3rd axis) [93] WingMan Force 3D 2000: PC: No — 3-axis joystick, 7 buttons, 8-way hat, throttle: Yes: Adds vibration feedback [94] WingMan Attack 2 2004 or earlier: PC, Mac: No — 2-axis joystick, 6 buttons, trigger, throttle: No [95] Attack 3 2004 or earlier ...
A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...
User-made game port to USB adapter supporting FFB on the Sidewinder Force Feedback Pro only. Simple joystick support on 3D Pro, Precision Pro, Precision Pro Plus, and Wheel. [12] As the PC joystick port is input-only, the only way for data to be sent to the joystick (to trigger force feedback events) is to use the MIDI capabilities of the port ...
By the mid-1990s, the last home computer and game console models using Atari ports – often for both joystick and mouse – were discontinued. IBM PC-compatible computers, which did not have Atari joystick ports, became dominant in the home computer market, and console manufacturers such as Sega switched to other types of ports.
The C64 Direct-to-TV computer-in-a-joystick unit. C64 Direct-to-TV. The C64 Direct-to-TV, called C64DTV for short, is a single-chip implementation of the Commodore 64 computer, contained in a joystick (modeled after the mid-1980s Competition Pro joystick), with 30 built-in games. The design is similar to the Atari Classics 10-in-1 TV Game.
The main unit looks like a standard V.Smile system with the name "PC Pal" printed on it. It can play all Smartridges, but since the joystick controls are built into the keyboard, the setup is more easily used on a desktop surface with a small TV serving as a monitor, similar to a personal computer. For someone who already owns a V.Smile, the ...