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  2. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A line drawing is the most direct means of expression. This type of drawing without shading or lightness, is usually the first to be attempted by an artist.It may be somewhat limited in effect, yet it conveys dimension, movement, structure and mood; it can also suggest texture to some extent.

  3. Pencil drawing - Wikipedia

    en.wikipedia.org/wiki/Pencil_drawing

    Pencil drawings were not known before the 17th century, [1] with the modern concept of pencil drawings taking shape in the 18th and 19th centuries. [1] Pencil drawings succeeded the older metalpoint drawing stylus, which used metal instead of graphite. [1] Modern artists continue to use the graphite pencil for artworks and sketches. [1]

  4. Hatching - Wikipedia

    en.wikipedia.org/wiki/Hatching

    Hatching (French: hachure) is an artistic technique used to create tonal or shading effects by drawing (or painting or scribing) closely spaced parallel lines.When lines are placed at an angle to one another, it is called cross-hatching.

  5. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. [1] Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or ...

  6. Chiaroscuro - Wikipedia

    en.wikipedia.org/wiki/Chiaroscuro

    Christ at Rest, by Hans Holbein the Younger, 1519, a chiaroscuro drawing using pen, ink, and brush, washes, white heightening, on ochre prepared paper. The term chiaroscuro originated during the Renaissance as drawing on coloured paper, where the artist worked from the paper's base tone toward light using white gouache, and toward dark using ink, bodycolour or watercolour.

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  8. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again.

  9. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).