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The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.
CPU-Z is a freeware system profiling and monitoring application for Microsoft Windows and Android that detects the central processing unit, RAM, motherboard chipset, and other hardware features of a modern personal computer or Android device.
The first 3DMark was one of the first 3D benchmarks to be aimed directly at the 3D gaming community, rather offering a generic overview of a PC's capabilities. [3] The graphics tests use an early version of Remedy Entertainment's MAX-FX engine, which was later used in the game Max Payne. October 26, 1998 Windows 95 Windows 98: DirectX 6.0
Free. Proprietary. Bundled with Xcode, which is also free. Intel Advisor: Linux and Windows. Viewer only on macOS. C, C++, Data Parallel C++ and Fortran A collection of design and analysis tools - vectorization (SIMD) optimization, thread prototyping, automated roofline analysis, offload modeling and flow graph analysis Freeware and Proprietary.
Geekbench began as a benchmark for Mac OS X and Windows, [3] and is now a cross-platform benchmark that supports macOS, Windows, Linux, Android and iOS. [4] In version 4, Geekbench started measuring GPU performance in areas such as image processing and computer vision. [5] In version 5, Geekbench dropped support for IA-32. [6]
PCMark2002 is the first unified benchmark from Futuremark, suited for benchmarking all kinds of PCs, from laptops to workstations, across multiple Microsoft Windows operating systems. It is designed to test normal home and office PC usage making professional strength benchmarking software available even to novice users. CPU Performance Testing
RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
In April 2004, Miklós was appointed Executive Vice President of Software Engineering Research & Development at Lavalys. The successor of AIDA32 was the commercial Lavalys product Everest. [2] Lavalys distributed a freeware version of Everest up until version 2.20, which is still available via freeware distribution websites.
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