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Color can carry a specific meaning. Color meaning is either based in learned meaning or biologically innate meaning. The perception of a color causes evaluation automatically by the person perceiving. The evaluation process forces color-motivated behavior. Color usually exerts its influence automatically.
Color symbolism. Color symbolism in art, literature, and anthropology refers to the use of color as a symbol in various cultures and in storytelling. There is great diversity in the use of colors and their associations between cultures [1] and even within the same culture in different time periods. [2] The same color may have very different ...
A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action. [8] [9] action role-playing game (ARPG) A genre of role-playing video game where battle actions are performed in real-time instead of a turn-based mechanic.
Earth tone is a term used to describe a palette of colors that are similar to natural materials and landscapes. These colors are inspired by the earth's natural hues, including browns, greens, grays, and other warm and muted shades. The term earth tone first became popular in the 1970s during the environmental movement, as people sought to ...
Viridian. Viridian is a blue-green pigment, a hydrated chromium (III) oxide, of medium saturation and relatively dark in value. It is composed of a majority of green, followed by blue. The first recorded use of viridian as a color name in English was in the 1860s. [2] Viridian takes its name from the Latin viridis, meaning "green". [3]
Red–green: 8% males, 0.5% females (Northern European descent) [2] Color blindness or color vision deficiency ( CVD) is the decreased ability to see color or differences in color. [2] The severity of color blindness ranges from mostly unnoticeable to full absence of color perception. Color blindness is usually an inherited problem or variation ...
Grinding (video games) Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a ...
Level design or environment design, is a discipline of game development involving the making of video game levels—locales, stages or missions. This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.