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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    In early implementations of multi-window operating systems such as OS/2 and Windows, the terms "publish-subscribe pattern" and "event-driven software development" were used as synonyms for the observer pattern. [5] The observer pattern, as described in the Design Patterns book, is a very basic concept and does not address removing interest in ...

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Implementation: A description of an implementation of the pattern; the solution part of the pattern. Sample Code: An illustration of how the pattern can be used in a programming language. Known Uses: Examples of real usages of the pattern.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Examples include the Intel iAPX 432 and the Linn Smart Rekursiv. In the mid-1980s Objective-C was developed by Brad Cox, who had used Smalltalk at ITT Inc.. Bjarne Stroustrup, who had used Simula for his PhD thesis, created the object-oriented C++. [14] In 1985, Bertrand Meyer also produced the first design of the Eiffel language. Focused on ...

  5. Reflective programming - Wikipedia

    en.wikipedia.org/wiki/Reflective_programming

    A compiled Objective-C executable, for example, records the names of all methods in a block of the executable, providing a table to correspond these with the underlying methods (or selectors for these methods) compiled into the program. In a compiled language that supports runtime creation of functions, such as Common Lisp, the runtime ...

  6. Signals and slots - Wikipedia

    en.wikipedia.org/wiki/Signals_and_slots

    Signals and slots is a language construct introduced in Qt [1] for communication between objects which makes it easy to implement the observer pattern while avoiding boilerplate code. The concept is that GUI widgets , and other objects, can send signals containing event information which can be received by other objects using special member ...

  7. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In a software design pattern view, lazy initialization is often used together with a factory method pattern. This combines three ideas: Using a factory method to create instances of a class (factory method pattern) Storing the instances in a map, and returning the same instance to each request for an instance with same parameters (multiton pattern)

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    mail.aol.com

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  9. Reactor pattern - Wikipedia

    en.wikipedia.org/wiki/Reactor_pattern

    The pattern's key component is an event loop, running in a single thread or process, which demultiplexes incoming requests and dispatches them to the correct request handler. [ 1 ] By relying on event-based mechanisms rather than blocking I/O or multi-threading, a reactor can handle many concurrent I/O bound requests with minimal delay. [ 2 ]