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[13] [14] The Director's Cut would be the last Worms game released for the Amiga. For Worms 2, the engine was redesigned using Microsoft's DirectX. [15] The game would overhaul the series' visuals, dropping the darker tones of its predecessor and adopting a more cartoonish look. Worms 2 would be the first game in the series to introduce ...
Team17 announced Worms Rumble on July 3, 2020 to celebrate the 25th anniversary of the Worms series. It is the first game in the series since Worms W.M.D (2016). [5] The game is envisioned to be a spin-off rather than a mainline installment in the franchise, as it replaces the series' traditional turn-based artillery gameplay with real-time combat. [6]
Worms Reloaded is a 2D artillery turn-based tactics video game developed by Team17 that is part of the Worms series. The game was first released on Microsoft Windows via Steam, on August 26, 2010. [1] Reloaded is a port of Worms 2: Armageddon, a sequel to the 2007 Worms console port.
Addiction Pinball is a pinball video game developed by Team17 and published by MicroProse for Microsoft Windows in 1998. It features tables based on two Team17 games, World Rally Fever and Worms . It was ported to the PlayStation in 1999 as Worms Pinball to capitalise on the success of the Worms franchise.
Worms World Party is a 2001 artillery turn-based tactics video game developed by Team17, and is the sequel to Worms Armageddon in the Worms series.As with the previous games in the series, players take turns controlling their teams and using available projectiles, firearms, explosives, and equipment to destroy all opposing teams and manoeuvre across a specified and highly destructible map.
Worms 2: Armageddon is a 2D artillery turn-based tactics video game developed by Team17 and part of the Worms series, [2] released on July 1, 2009 on Xbox Live Arcade. [3] The game is a follow-up to the 2007 Worms game, which in-turn was a port of 2006's Worms: Open Warfare. A PC port, titled Worms Reloaded, was later released on August 26, 2010.
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PC version of Worms 3D featuring fully 3D graphics and familiar elements such as names, health values, and team colours. From top-left clockwise, the user interface comprises a scanner that locates worms and dropped crates; suggested view button, the selected weapon, and the health and team colour of the current worm; wind direction and strength; the status of the teams; and the amount of turn ...