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  2. A Fun Tool To Strengthen My Kids Confidence In Math - Common Sense

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  2. Funbrain - Wikipedia

    en.wikipedia.org/wiki/FunBrain

    Math Arcade The Math Arcade, a collection of 25 math related games such as Ball Hogs, Mummy Hunt, and Bumble Numbers, is a game with fairly simple basic math, with difficulty varying depending on the age of the player. This arcade is completely finished.

  3. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.

  4. Number Munchers - Wikipedia

    en.wikipedia.org/wiki/Number_Munchers

    The game was designed for school and home use for grades four to eight with parental controlled options to set the difficulty level. [5] It teaches multiples, factors, prime numbers, equalities, and inequalities. It helped introduce math skills to younger students, [6] while helping older students to reinforce their existing math skills. [7]

  5. Munchers - Wikipedia

    en.wikipedia.org/wiki/Munchers

    Number Munchers is the first educational game in the Munchers series. Designed to teach basic math skills, it was popular among American school children in the 1980s and 1990s and was the recipient of several awards. [2] An updated 3D version, Math Munchers Deluxe, was released in 1995. [3]

  6. KenKen - Wikipedia

    en.wikipedia.org/wiki/KenKen

    A simple KenKen puzzle, with answers filled in as large numbers. KenKen and KenDoku are trademarked names for a style of arithmetic and logic puzzle invented in 2004 by Japanese math teacher Tetsuya Miyamoto, [1] who intended the puzzles to be an instruction-free method of training the brain. [2]

  7. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall.

  8. Mental abacus - Wikipedia

    en.wikipedia.org/wiki/Mental_abacus

    This was verified when the right brain of visualisers showed heightened EEG activity when calculating, compared with others using an actual abacus to perform calculations. The abacus can be used routinely to perform addition, subtraction, multiplication, and division; it can also be used to extract square and cube [ 4 ] roots.

  9. Nerdle - Wikipedia

    en.wikipedia.org/wiki/Nerdle

    Nerdle is a web-based number game created and developed by London-based [1] data scientist Richard Mann [2] [3] [1] together with his children and software developer Marcus Tettmar. Players have six attempts to guess an eight-digit/symbol calculation, with feedback given for each guess in the form of colored tiles indicating when the chosen ...

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