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  2. Types of mesh - Wikipedia

    en.wikipedia.org/wiki/Types_of_mesh

    In most cases a tetrahedral volume mesh can be generated automatically. Pyramid. A quadrilaterally-based pyramid has 5 vertices, 8 edges, bounded by 4 triangular and ...

  3. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    An irregular volume in space can be approximated by an irregular triangulated surface, and irregular tetrahedral volume elements. In numerical analysis , complicated three-dimensional shapes are commonly broken down into, or approximated by, a polygonal mesh of irregular tetrahedra in the process of setting up the equations for finite element ...

  4. Mesh generation - Wikipedia

    en.wikipedia.org/wiki/Mesh_generation

    Mesh generation is deceptively difficult: it is easy for humans to see how to create a mesh of a given object, but difficult to program a computer to make good decisions for arbitrary input a priori. There is an infinite variety of geometry found in nature and man-made objects. Many mesh generation researchers were first users of meshes.

  5. Volumetric mesh - Wikipedia

    en.wikipedia.org/wiki/Volumetric_mesh

    In 3D computer graphics and modeling, a volumetric mesh is a polyhedral representation of the interior region of an object. It is unlike polygon meshes , which represent only the surface as polygons.

  6. Marching tetrahedra - Wikipedia

    en.wikipedia.org/wiki/Marching_tetrahedra

    Alternating vertices have a different number of tetrahedra intersecting on it, resulting in a slightly different mesh depending on position. When sliced this way, additional planes of symmetry are provided; having a tetrahedron around the centroid of the cube also generates very open spaces around points that are outside of the surface.

  7. Image-based meshing - Wikipedia

    en.wikipedia.org/wiki/Image-based_meshing

    This approach is the more direct way as it combines the geometric detection and mesh creation stages in one process which offers a more robust and accurate result than meshing from surface data. Voxel conversion technique providing meshes with brick elements [3] and with tetrahedral elements [4] have been proposed. Another approach generates 3D ...

  8. Barycentric coordinate system - Wikipedia

    en.wikipedia.org/wiki/Barycentric_coordinate_system

    3D barycentric coordinates may be used to decide if a point lies inside a tetrahedral volume, and to interpolate a function within a tetrahedral mesh, in an analogous manner to the 2D procedure. Tetrahedral meshes are often used in finite element analysis because the use of barycentric coordinates can greatly simplify 3D interpolation.

  9. Spatial twist continuum - Wikipedia

    en.wikipedia.org/wiki/Spatial_twist_continuum

    7) Accuracy: This is the major difference between a non-structured mesh and a hexahedral mesh, and the main reason why it is preferred. The "spatial twist continuum" addresses the issue of complex mesh model creation by elevating the structure of the mesh to a higher level of abstraction that assists in the creation of the all-hexahedral mesh.